Artlantis Render

Hi my name is Michael.

I recently upgraded to the new version of Artlantis Studio 2. I really like the new global illumination tools!
Here is a Chief Architect X1 car from the free add on library, that I rendered in Artlantis Studio 2.
I did a 3ds import, added the new Artlantis infinite terrain, some trees and bushes, and a couple material adjustments.
This is the result.

:)
Michael
http://MichaelPachDesign.com

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3 Responses to “Artlantis Render”

  1. Tammy Apostolis Says:

    Michael,
    Very nice Realistic render.

    Have you been using Artlantis long? Is there a big learning curve? I am very interested in getting into producing realistic 3-D renders and find that Chief and Pov-Ray (V3.7 Beta) are not getting the job done.
    I will be downloading the trial version of Artlantis and give that a try.

    Good Blog-Talking rendering is an excellent idea!

    Tam

  2. admin Says:

    Hi Tammy,

    Thank you for the compliment. I have been using Artlantis off & on for about 2 years. I started with Artlantis R and it was good but, I really like the new features of Artlantis Studio 2!

    Also I upgraded to Chief Architect X1 as soon as I found out that it had the 3ds export capability. Before I had to reapply all the textures which took a while to accomplish. It was still worth it because of the fast render times.

    Michael

  3. Bobby Says:

    So Artlantis Render works in Chief? I know my co-worker uses the Pov-Ray engine that ships with Chief.

    Thanks,
    Bobby W Parker
    http://www.whitebirchstudios.com